Remove Code Remove Editing Remove Tile Remove Visual Scripting
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Top Emerging Free Game Development Tools and Trends!

Big Games

Think AI that helps you build landscapes, real-time 3D sculpting like magic, and coding made accessible even for total newbies. Grab your controller because this blog is your cheat code for building the next gaming masterpiece – for free! But that’s not all! So, are you ready to unleash your inner game developer?

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 Visual Scripting. Auto-tiling in tile maps. The generated C# code API includes the full documentation embedded, so code completion works very well with it.

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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ). Crypto: Add HMACContext ( GH-48869 ).

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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ). Crypto: Add HMACContext ( GH-48869 ).

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ). Crypto: Add HMACContext ( GH-48869 ).

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ). Crypto: Add HMACContext ( GH-48869 ).

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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ). Shaders: Prevent shaders from generating code before the constructor finishes ( GH-52475 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ).

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