Godot 3.0 is out and ready for the big leagues
Mircosoft Game Dev
JANUARY 29, 2018
which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. This does not let you use SVGs directly as 2D meshes yet, but it's on the roadmap for future releases.
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