Remove Communications Remove Demo Remove Prototyping Remove UX
article thumbnail

Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

As a pioneer in the field, Silkin reminisces about the time when VR was essentially a prototype cluttered with wires and bulky headsets. Their demo already shows that they get it,” he noted. In contrast, Apple, whose forthcoming VR products aim to prioritize UX, was commended.

article thumbnail

Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

C# version of the Dodge the Creeps demo running in Firefox. There is a burgeoning community of Quest VR developers already publishing interesting Godot-based prototypes, and the stable 3.2 Holger Dammertz's Voxel Works Quest prototype made with Godot for Oculus Quest. x release. support via Mono 6.6, For Godot 3.2,

Render 52