Remove Concepts Remove Cutscenes Remove Entertainment Remove Fantasy
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The three most important qualities in an RPG

Keith Burgun

So what we end up with, over time, is a “tradition”, or traditions within a blanket term like “RPG” There are so-called “ARPGs” like Diablo, JRPGs like Final Fantasy, CRPGs like Ultima, tactical RPGs like Fire Emblem, and so on. Over the years, I have loved games in all of these categories.

Fantasy 52
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Deathloop deconstruction / design thoughts

Radiator Blog

Meanwhile, Aleksis is an entertaining character with a big complicated party setpiece that invokes past Arkane games and the game marketing. The game says you must kill her first, like this, always -- and if she always dies so early, that means her concept doesn't get to interact with anyone else. Maybe this is intentional?