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The three most important qualities in an RPG

Keith Burgun

So what we end up with, over time, is a “tradition”, or traditions within a blanket term like “RPG” There are so-called “ARPGs” like Diablo, JRPGs like Final Fantasy, CRPGs like Ultima, tactical RPGs like Fire Emblem, and so on. Over the years, I have loved games in all of these categories.

Fantasy 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Only MMO like World of Warcraft and Final Fantasy 14 are still generally recognized by western gamers. This is primarily because the Korean art team does not have the same historical and cultural burden as European and American teams shoulder when designing western fantasy elements. The rough cutscene). The grand scene).

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Deathloop deconstruction / design thoughts

Radiator Blog

Meanwhile, Aleksis is an entertaining character with a big complicated party setpiece that invokes past Arkane games and the game marketing. TUTORIAL The tutorial happens across 3 in-game loops. During this time, mission selection is restricted and progression is heavily scripted / controlled. So who's the player gonna pick first, I wonder?