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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

As a pioneer in the field, Silkin reminisces about the time when VR was essentially a prototype cluttered with wires and bulky headsets. ” However, he admitted that the market was muddied by the “mad dash to the metaverse,” an idea that intertwines VR and AR technology with the concepts of Web 3.0 and blockchain.

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Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

We recommend that new users start with our official Step by Step tutorial to learn the basic concepts of Godot. C# version of the Dodge the Creeps demo running in Firefox. There is a burgeoning community of Quest VR developers already publishing interesting Godot-based prototypes, and the stable 3.2 x release. For Godot 3.2,

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