Remove Concepts Remove Mechanics Remove Prototyping Remove Racing
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Top Unreal Game Development Companies in 2024

Logic Simplified

Game concepts: In this phase, some of the questions asked are - What will be the genre of the game? Concept Art: Concept art shows how the characters, objects, buildings, and areas will look. Concept Art: Concept art shows how the characters, objects, buildings, and areas will look. What is the time frame?

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. I usually start with a location or concept from which I build a ‘mind map’. This finally leads me to prototyping and validation. This concept grew organically from a single idea. What’s your creative process? “My

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Happy Volcano: why a growing studio picked Player Warehouse

Game Analytics

Through their data, Happy Volcano realized that people were far more likely to drop off if they didn’t play through some of the single-player races before hopping over to multiplayer. “It As a player, it’s frustrating to join a multiplayer race and get absolutely thrashed immediately. But remember, prototypes are never perfect.

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We Dwell in Possibility as queer gardening simulation

Radiator Blog

In her excellent book Narrative As Virtual Reality , Marie-Laure Ryan outlines some common understandings of virtual: virtual as "digital": inspired by computer concepts like virtual memory. Capitalism, ideology, critical race theory, anything really. There's something interesting between these two notions of simulation.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

The only examples of F2P shooters at scale were Korean (Crossfire) and Chinese (Assault Fire/Ni-Zhan), both focused on pay-to-win mechanics. There was no concept of events or free/ earnable content. Ni-Zhan was the local competitor to Crossfire and the first FPS developed by a then unknown internal Studio called TiMi.

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