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Game art vs game design: What is the difference?

Logic Simplified

The game artist develops the visual components of the game, which involve the characters, props, background, environment, and other visual elements. Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. A game designer designs the overall concept of a game.

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Introduction to Unity’s Animation System

Logic Simplified

For using Animator, you need to connect it to the character's GameObject in Unity which represents characters, props, and scenery. Animation Rigging Animation Rigging works on top of Unity's animation system, and so requires an Animator. Wrapping Up These are some of the key concepts and features of Unity's animation system.

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Everything You Need to Know About 3D Game Art Production 

iXie gaming

The Stages of 3D Game Art Production There are several stages involved in 3D game art production: Concept art creation : This is the initial step in the production of 3D game art. It entails generating and outlining concepts for the game’s environments, objects, and characters.

Art 52
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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Today we're serving up some seriously exciting updates, including a look at our new, custom game cursor; updates on our new player character's rigging and animation; and a sneak peek at our newest WIP level area. Plus, you'll get a first look at some of the incredible environmental and character concepts we've got in the works too.

Dev 52
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What is AI art and how will it impact artists?

CG Spectrum

How will AI impact artists such as digital illustrators and concept artists ? We explore what AI art is, the types of AI art available, and hear from Concept Artist and CGS Dept. Digital painting by Foundations of Concept Art and Digital Illustration Course graduate, Elizabeth Hoffmeister. Concept Artist and CG Spectrum Dept.

Art 75
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

In today's issue, we're servin' up some serious updates on a few large-scale, ongoing 3D models and concept pieces. With Cass tackling Nasahara, one of our talented 3D Generalists, Karena, continued working through various models for 3D props and items found in the Nisargan capital city of Nisar.

Dev 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Concept Art. Since embarking on the huge endeavor to completely revamp the entire Kristala demo, we've had our artists and modelers working hard to recreate some of the props and environmental elements that already existed in the original Dalamase demo level. You can listen to our episode of the Game Raven Review podcast right meow!

Dev 52