Remove Console Remove Content Remove PC Remove Racing
article thumbnail

Former Criterion leaders set-up new AAA games studio Fuse Games

GamesIndustry.biz

The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant. The team is in the process of finding an office in Guildford, and will adopt a hybrid working approach. Read more

AAA 98
article thumbnail

Blockbuster Games Failed to Grow the Market - What Next?

Deconstructor of Fun

source: Newzoo reports Despite the unprecedented slate of blockbuster titles, console games grew at a slower pace than inflation. PC games grew driven by dominating live service franchises and a slew of innovative AA titles. And originally Newzoo reported that the Console market would grow by 7%. Yet this did not materialize.

Console 59
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Winning the toxicity arms race

Game Development News

Mike Pappas, CEO of Modulate, explains how automated voice moderation has a natural advantage over methods of combatting abuse through text

Racing 52
article thumbnail

Hogwarts Legacy: The Good & the Bad in a Magical World

iXie gaming

Morality System, Quidditch & Exclusive Content. Although that is the case, the player can indeed use brooms to traverse the huge expanse of the game and for broom races. The community has had mixed views on the contents of the collector’s edition. What was your favorite part of the gameplay in Hogwarts Legacy?

Editing 52
article thumbnail

Calling on Xbox Game Pass Profitability

Deconstructor of Fun

on Xbox Game Pass Profitability Last week Microsoft Gaming CEO Phil Spencer spoke at The Wall Street Journal ’s Tech Live conference saying that Xbox Game Pass is already profitable and accounts for around 15 percent of Xbox content and services revenue. We’re seeing incredible growth on PC. I don’t think it gets bigger than that.

article thumbnail

Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

You can check out one of our past newsletter articles (read: A race to the bottom on creator royalties? Although most of them come from the F2P mobile sector, the industry has observed professionals transitioning from the PC/console space to focus on developing AAA-quality blockchain games. discussing it in more detail.

Games 52
article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

The game puts players in charge of the space program for the alien race known as the Kerbals. Pros of Unity Game Engine Advanced cross-platform interoperability allows for games to be launched on all significant mobile, VR, desktop, console, and TV platforms, besides the Web. Perfect for mobile and small game development. No problem!

Engine 52