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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Such use-after-free access needs to be guarded with is_instance_valid(obj) , but this has been surprisingly difficult to get right due to a number of bugs and inconsistencies between debug and release builds. var console = JavaScript.get_interface("console") # Call the `window.console.log()` method. and Godot 3.3.

UX 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). Core: Add option for BVH thread safety ( GH-48892 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Add detailed error messages to release builds (used to be debug-only) ( GH-53405 ). Core: Improve the console error logging appearance: ( GH-49577 ).

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Add detailed error messages to release builds (used to be debug-only) ( GH-53405 ). Core: Improve the console error logging appearance: ( GH-49577 ).

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Add detailed error messages to release builds (used to be debug-only) ( GH-53405 ). Core: Improve the console error logging appearance: ( GH-49577 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Add detailed error messages to release builds (used to be debug-only) ( GH-53405 ). Core: Improve the console error logging appearance: ( GH-49577 ).

Mesh 52