Dev snapshot: Godot 3.4 beta 4
Mircosoft Game Dev
AUGUST 19, 2021
Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Core: Improve the console error logging appearance: ( GH-49577 ). Particles: Fixed rotate_y property of particle shaders ( GH-46687 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). API documentation updates.
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