Dev snapshot: Godot 3.2.4 beta 3
Mircosoft Game Dev
NOVEMBER 27, 2020
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ).
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