Remove Editing Remove Fighting Remove Film Remove Horror
article thumbnail

Apocalypse scenarios in cinema

Filmustage

That's why we love horror films: they give us a glimpse of what we're so afraid of, but. Horrors play with our emotions and experiences because they are radical expressions of our fear. Why do we so sidestep an entire sub-genre of films in which humanity comes to an end? Here are some of the films like this.

Film 52
article thumbnail

Essential camera movements - explained

Filmustage

This week we continue to tell you about the main and essential camerawork techniques, without which no film can be imagined. As you understand, every scene in a film consists of several or maybe many shots, each of which is meant to move the story of the film. So, let's not talk too much, and get started.

Film 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Top GBA Games by Nintendo (2023 Update)

Game Designing

Players enjoyed tantalizing music that could make them feel as though they were in the midst of a horror film. While the fighting genre that was popular in the 1980s had faded, this Double Dragon Advance version hearkened back to those times, but in the 3D era. Final Fight One. The intensity was that good.

Games 52
article thumbnail

Innovative Director: James Cameron

Filmustage

James Cameron began his career in 1974 and has never stopped amazing the film industry and the public with spectacular movies. His first films were warmly received by the public, as evidenced by the box office. In 1984 "The Terminator" was released, which deservedly awarded Cameron the title of a master of sci-fi action films.

Film 52
article thumbnail

Mastering Minimalism: Roger Deakins

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. That's why being able to create the image of your film in pre-production is extremely important. The cinematographer always tries to make the world of the film as natural as possible, so that the viewer does not have to think about how it was shot.

Film 52