Sat.Jul 02, 2016 - Fri.Jul 08, 2016

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Maintenance release: Godot 2.0.4.1

Mircosoft Game Dev

Edit (2016-07-10 8:00 UTC): A regression was found in 2.0.4 and is being worked on, please continue using 2.0.3 until we push fixed builds. Edit (2016-07-10 16:30 UTC): A hotfix 2.0.4.1 version is now available and should fix the regression in the previous 2.0.4 binaries. You can download it as usual. Short of two months since our previous maintenance release , and as the development branch for Godot 2.1 is getting production-ready, we are glad to announce the release of a new bugfix version in

Bug 52
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Overwatch's Competitive Mode

Sirlin

Dear Jeff Kaplan and the Overwatch team, I think your game is great and it's not lightly that I rate it a 10 out of 10. Respectfully though, I think you're a bit lost in the woods on how the competitive mode should work. That's understandable because it's a complicated problem that's nearly unsolvable given your constraints. While this post by Kaplan is excellent about sharing thoughts from the dev perspective, I'm concerned about the specific thoughts laid out there.