Remove Education Remove Feature Remove Scripting Remove Visual Scripting
article thumbnail

GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

In 2018 we had 5 students working on various features for Godot Engine, and you can read about their work in last year's progress report. Improvements to the Visual Scripting System by Swarnim Arun. The feature adds two classes to Godot, both inheriting AudioStream. Interactive Music by Daniel Matarov. Introduction.

article thumbnail

Use GDevelop to Make Your Own Games

Game Designing

In short, GDevelop is a full-featured game development tool. It includes everything you need to create real video games in one package, including tools for scripting, animation, visual effects, sound design, and more. GDevelop is designed for ease of use with a particular focus on beginner game designers and education.

Games 52
article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Each engine has its specific set of features and, therefore, can perform a specific set of tasks. While both engines have the ability to create a wide range of games and deploy them to various gaming platforms, each one offers a set of features that are suited to particular projects. But is there an ultimate winner?

Engine 52