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Top 6 types of animation used in film, games, and advertising

CG Spectrum

Motion Graphics. That way, they can be animated without the background or other characters and props moving at the same time. The animator can also create characters using digital rigging. 3D Animation is the art of bringing digital characters, vehicles, props, and full scenes to life in a virtual 3D space. 2D Animation.

Film 52
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Everything You Need to Know About 3D Game Art Production 

iXie gaming

Texturing : In this phase, you give 3D objects color, texture, and surface features. Rigging : It’s about building a framework of bones and controls to allow the movement of 3D objects or characters. Tools and Software for making 3D Game Art Artists employ a range of equipment and programs to produce stunning 3D game graphics.

Art 52
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Little Racer – 3D Art

The Knights of Unity

Graphic simplicity was dictated by the general idea of the game’s casualty. Level editor allowing players to create their own tracks is one of the main features. Players are able to create their own tracks using road parts, obstacles and props. Adjusting mesh, rig and skinning needed a couple of iterations.

Art 52
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Ask a Game Dev - Untitled Article

Ask a Game Dev

Makes all of the high level decisions, including major features, story, world building, budgeting, scheduling, team composition, marketing, contracts, etc. Architects the game’s major technical features and framework, then gradually shifts to managing the engineers that join the team and keeping them tasked out and productive.

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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

Since the pandemic began, we've exhibited Kristala at a few awesome virtual conventions like IWOCon and Game Carnival; and while these cons are fun and feature a ton of interesting panels and industry speakers, they don't quite replace the value of in-person conventions. Kristala at Play NYC 2021.

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Back in the world of environmental concepts, another of our artists, Ila, took on a concept from our ever-growing list of items and props. Next up in the realm of items and props are the Kotakayan weapon concepts pictured below that were created by our super talented Concept Artist, James.

Dev 52