Remove Fighting Remove First person Remove FPS Remove Mobile Gaming
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How Call of Duty Mobile left $100M on the Table

Deconstructor of Fun

QQ Speed was followed up by an MMORPG (The Legend of Dragon) in 2011 and an FPS (Assault Fire) in 2012. The studio then switched to developing content for mobile and created a pair of exclusive titles for China’s WeChat social platform in 2013. billion in 2018, making it the highest-earning mobile game of 2018.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. FPS/3PS grew by 30% and became half a billion-dollar sub-genre in 2021. Well played, Lilith….