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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

If executed correctly, introducing new mechanics in this way can be an easy win, enabling developers to test out player preferences, broaden motivational appeal, boost user acquisition, and enhance player engagement – all without drastically altering the core gameplay. Whoever emerges victorious wins a random assortment of boosters.

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

Tasty Humans is a 30-60 minute, tile-laying, pattern-building game for 1-4 players. As you and your fellow monsters toss around the village king, you attract a steady buffet of adventurers who try – poorly – to put up a fight! But every tile that you claim affects what your rivals can take next. Tasty Humans – $25.

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2020 Predictions #1: Prepare to Crown the New King of Puzzle Games

Deconstructor of Fun

Tile Blast games, defined largely by Peak Games, continued smooth sailing. Peak is stable and controls its sub-genre of tile blasting. King lost third of downloads but woke up towards the end of the year to fight back for downloads. Bubble Shooters also continued to decline in terms of revenue despite growth of downloads.

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