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Even older hypercasual games break into the Top 10 in Q1 2023

PreMortem.Games

Top 10 Games By Downloads The top 10 downloaded games of Q1 2023 shows a couple of old-timers that don’t want to give up their positions: Going Balls , Bridge Race , Car Games 3D: Car Racing , Tall Man Run and Race Master 3D – Car Racing. You can read about these games in more detail here.

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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

If executed correctly, introducing new mechanics in this way can be an easy win, enabling developers to test out player preferences, broaden motivational appeal, boost user acquisition, and enhance player engagement – all without drastically altering the core gameplay. Whoever emerges victorious wins a random assortment of boosters.

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Hypercasual games market is shrinking, still 3.7 billion downloads last 3 months

PreMortem.Games

As one might have expected, we can see several oldies on our list: Bridge Race , Going Balls , Race Master 3D – Car Racing and Car Games 3D: Car Racing. Time-sensitive touch Next in our selection is Piano Star: Tap Music Tiles with 25.7M Tiles Hop: EDM Rush!,

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Little Racer – 3D Art

The Knights of Unity

Rivals are supposed to win the slot-cars-like race set in a variety of worlds. To recreate the feeling of slot car racing the camera is set above the track, but using perspective view caused problems with visibility. Every part must be set accordingly to the tiles, that size is 30x30x10. Background.

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

Tasty Humans is a 30-60 minute, tile-laying, pattern-building game for 1-4 players. Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. But every tile that you claim affects what your rivals can take next. Are you excited? Hobby Board Games.

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Board Game Review: Terraforming Mars

Brand Game Development

My husband is a bit more into game mechanics and the nitty gritty (can’t you tell I’m pleased I married a game developer? Preferred Game Mechanics : Very colorful, Incorporates a clicking noise, Tactile, but not needlessly fidgety (although a bit more fidgety than what I would like). From Board Game Geek. Phase 4: Production Phase.

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Old World Designer Notes #11: The End

Designer Notes

Simulations can be great games, but they tend not to be a good format for turn-based games with transparent game mechanics. It worked extremely well from a mechanical perspective, which is all we needed for early MP testing before the game even had characters, families, and events. The trick is knowing where symmetry is important.

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