Dev snapshot: Godot 3.4 beta 2
Mircosoft Game Dev
JULY 27, 2021
Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ). Mesh: Add a center_offset property to both plane primitive and quad primitive ( GH-48763 ).
Let's personalize your content