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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

With revamped weapons well underway thanks to James, another of our talented artists, Amanda, worked on revising the concept for an important merchant NPC that will help you score all the wares and goods you need to complete your Raksaka Proving. Rigging / Animation. How did they get here then, you might ask?

Dev 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

We're blown away by how realistic this chair, writing desk, and couch look in Substance Painter.and can't wait to see what they look like once they've been added to Unreal and placed properly in the Kristala game build. They were instead created by a special NPC for a specific purpose. link] Rigging / Animation. Check it out!

Dev 52
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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Last issue, we shared 3D Character Designer Bianca's progress on the model for our Nisargan forest nymph NPC. He also addressed some last-minute, temporary needs - like writing the content for our PlayNYC build's tutorial widgets. Which of these unique biomes would you love to visit the most?

Dev 52