Godot 3.3 has arrived, with a focus on optimization and reliability
Mircosoft Game Dev
APRIL 21, 2021
Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. "2D Pixel" preset for textures), but until there was no easy way to configure all presets easily in a unified interface. For Godot 4.0, Uģis' original proposal. Minimap support in GraphEdit.
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