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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

From the nuances of technological advancements to the ideological tug of war between indie creators and corporate giants, the discussion spanned a variety of pertinent topics within the gaming industry. Game development tools have matured remarkably over the years, becoming more potent yet complex.

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Coherent Creature Design

Mnenad

This associative approach is embedded in the human perception of the world. As Wikipedia says also hidden messages in sound files that are played reverse or voices from random wind noise belong in the same category of slightly schizophrenic human interpretation.       Blind drawing.

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Creating a See-Through | X-Ray Effect In Unity – Shader Tutorial

Awesome Tuts

In this post, we’re going to see how can we create that effect inside Unity using 3 different approaches. If you’re a complete beginner and you never created a game in Unity, then don’t start this tutorial because you’ll not understand a single thing. Before we begin, this is not a beginner tutorial.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

. “What started as a thesis project at the University of Southern California became a game development journey encompassing VR hardware and software development, to gaming for VR consumer platforms, and even dabbling in location-based VR experiences before COVID hit,” shared Silkin.

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D20 RPG – Pathfinding

The Liquid Fire

If those topics sound interesting, you might like to read about it here. The tiles that it displays will be the simple white tile we imported in the unity package, but the tile map itself will use a tint color that is partially transparent. Finally I implemented different movement types such as walk, fly and teleport.

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