Remove topics japan
article thumbnail

Tell Your Artist What You Want – Making Good Art Specs

Brand Game Development

Accessibility is a loaded topic, so you can read more about it here , here , and here. Make all designs in CMYK Profile “Japan Color 2001 Coated”. Accessibility Concerns: Pay special attention to the physical, cognitive, and socioeconomic needs of your players when you’re designing art. Send all designs in PSD form to me.

Art 100
article thumbnail

2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Data from China, Korea and Japan are excluded as this analysis focuses on Western markets only. The numbers above show net revenues (platform cut taken away) in the Western markets (China, Japan and Korea excluded). Casual games in the Western markets (China, Korea and Japan excluded) grew to nearly $10B.

Puzzle 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Beautiful Closed World of Shenmue III

iHobo

As I have written about before, it is the playground worlds of 1985 (which were never exported to Japan) that influenced GTA , most especially Elite , although I still suspect Paradroid has a part of this tale to tell. Suzuki-san was neither influenced by these titles nor went on to influence the open world lineage that followed.

article thumbnail

2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

In this analysis, data from China, Korea, and Japan are excluded as this analysis focuses on Western markets only. In 2021 the Mid-core category continued to dominate on the revenue side, bringing 45% of all In-App Purchase (IAP) revenues in mobile markets (excluding China, Japan, and Korea).

article thumbnail

A tribute to Mexican genius: Alejandro G. Iñárritu

Filmustage

At the same time, if you're in the mood for an unhurried pace, a convoluted plot, and little action, you'll get a masterpiece film talking interestingly about topics that are usually boring to talk about. For example, a girl from Japan, whose mother has committed suicide, is estranged from her father.

Film 52
article thumbnail

How to Test Your Storytelling Powers & Make People Connect with Your Board Games

Brand Game Development

We could cover a whole series of articles just on the topic of proper and productive play-testing. If your basic messages work in America, Portugal, Spain, South Africa, China, and Japan, then you’ve probably made a story that is essentially human and not cultural in origin.

Art 130
article thumbnail

Why Marvel Snap became a hit and for how long will it remain one?

Deconstructor of Fun

Additionally, about 46% of the total revenue of CCG-Battle games came from key Asian markets of China, Japan, and South Korea, which tend inaccessible by Western games. Additionally, about 46% of the total revenue of CCG-Battle games came from China, Japan, and South Korea. The new currency partially solves the topic of sharding.

Mobile 101