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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. release fixes a number of regressions that users reported after the release, as well as various other fixes to pre-existing bugs and usability improvements. Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ) [regression fix].

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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. release fixes a number of regressions that users reported after the release, as well as various other fixes to pre-existing bugs and usability improvements. Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ) [regression fix].

Baking 40
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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ). iOS: Workaround WebKit/ANGLE shader compilation bug for WebGL 2.0 ( GH-64811 ). Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Rendering: Fix multiple ubershader bugs ( GH-64096 ). Bug reports.

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

Then smix8 took over the custody of this area, fixing a lot of bugs and improving the feature set greatly, with the help of Pawel Lampe ( Scony ). The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Bug reports. back in 2020! mbedtls 2.28.1,

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Release candidate: Godot 3.5 RC 7

Mircosoft Game Dev

Then smix8 took over the custody of this area, fixing a lot of bugs and improving the feature set greatly, with the help of Pawel Lampe ( Scony ). The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Bug reports. back in 2020! mbedtls 2.28.1,

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Release candidate: Godot 3.5 RC 6

Mircosoft Game Dev

Then smix8 took over the custody of this area, fixing a lot of bugs and improving the feature set greatly, with the help of Pawel Lampe ( Scony ). The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. pcre2 10.40, CA certificates (2022-03-31).

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Release candidate: Godot 3.5 RC 5

Mircosoft Game Dev

Then smix8 took over the custody of this area, fixing a lot of bugs and improving the feature set greatly, with the help of Pawel Lampe ( Scony ). The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. pcre2 10.40, CA certificates (2022-03-31).

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