Remove 2024 Remove Mechanics Remove Mobile Remove Simulation
article thumbnail

Top Unreal Game Development Companies in 2024

Logic Simplified

UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies.

article thumbnail

How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

If you’re looking for ways to improve player retention for your mobile game, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. How well does the franchise – if it’s a film or TV show, for example – lend itself to your gameplay mechanics?

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

Unity , which is one of the popular game engines, is widely used for mobile applications that run on smartphones. It is also used for console and PC games, as well as in the metaverse, such as reality shows and simulating megacities. Practically speaking, a mechanism for managing Unity licenses may be necessary.

Build 60
article thumbnail

Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

PreMortem.Games

Let’s find out how KAYAC approaches development of Hypercasual games in 2024; what their expectations from the market are; which best practices for game development they can point out; and what tips for adapting games for the Western region they have to offer. As such, we intend to pursue both moving forward!”

Games 104
article thumbnail

Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

I left gamedev entirely for five years, because I was burned out from working on yet another F2P mobile casino game or whatever soulless product would feed my family.” I do sometimes have ‘flashes’ -or dreams- of cool ideas like a gameplay mechanic, other times a whole story or environment. How did you come up with the idea for Repunk?

Dev 156