Remove AAA Remove Asset Remove Cross platform Remove Prototyping
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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

Following the shuttering of “Paragon,” Epic Games released all “Paragon’s” assets for free use in Unreal Engine. On March 28, 2024, “Predecessor” released as free-to-play (F2P) with global cross-platform play support for Epic Games Store, Steam, PS4, PS5, Xbox Series X, and Xbox Series S, enabled by Amazon GameLift and Pragma.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Some say Unreal is better just because it’s a common choice for AAA studios. Now cross-platform game development with Unity is possible. Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world.

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Building upon the initial prototype , we've now reached a state where we're happy to release the Web editor in sync with the native version, so you can find the latest stable version on editor.godotengine.org. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat.

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