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What build system do AAA studios typically use? I know that Electronic Arts has their own build system, but is this common?

Ask a Game Dev

Every major studio I've worked at generally has their own automated build system. These build systems are not shared between projects at the same publisher. This is because each game has its own file structure, asset list, and scripts that must be processed alongside building the code in order to result in a functioning game build.

Build 57
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What are AAA Games and Mobile Games?

iXie gaming

With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobile games. As a result, mobile gaming is pushed aside in favor of AAA titles, which have their own position in the market. Now, when you think about high-end games, you think about AAA. Can Mobile Games Be AAA?

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Some questions about Cocos Creator

Cocos

pstrejczek: Is there a reason Electron is the preferred way for Steam publishing ? Are there any plans to make Steam SDK integration in Win and Mac native builds possible ? But currently we don’t have builtin Steam SDK integration yet, and there is mature Steam SDK integration in Electron.

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Solo dev Jonathan C Haman created “the glorious Drift Type C – which no one is buying”

PreMortem.Games

Haman in his home office, surrounded by unfinished electronics projects, lit by an implausible number of computer monitors and sipping off-brand energy drinks. My first game, called Averish , was a city building game where you could build entire cities out of plastic building blocks.

Dev 104
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The Inevitable Blockchain Revolution

Deconstructor of Fun

Written by Ethan Levy , Executive producer at N3TWORK, who is building his first blockchain game. 12 years ago, while working for the Chief Creative Director at Electronic Arts, I was part of an effort to evangelize microtransactions, in-game purchases, DLC, and other forms of incremental revenue across the EA game studios.

Mobile 52