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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The conversation shifted from the nuances of game development to the larger, looming concept of the “metaverse.” One crucial area where games are making waves is in the field of education. “Games can form a better motivational framework that we shouldn’t ignore with education,” he said.

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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The Beginners Guide to Animation Rigging

Game Designing

Once concept art has been created for a 3D character or asset, it will be the job of a 3D modeler to make the actual object that will be used by animators. In the world of digital art, education and tools have become more accessible than ever. Rigging Formal Education. There are many benefits to going this route.

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Making Lucid with Eric Manahan

Game Dev Unchained

As many creatives would empathize, Eric found the professional world of architecture quite different from his educational experience. “I loved the concepts, the design. But why this shift from AAA games to indie games and support platforms? The transition, however, was not without challenges.

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