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Newzoo’s latest report: Almost 9 in 10 gamers spend money on in-game items

PreMortem.Games

Technological advancements, especially in mobile and 5G technology, along with the emergence of cloud gaming services, are playing a pivotal role in enhancing the overall player experience. Money spent on games In the last six months, more than half of the player base has spent money on video games.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

It specializes in game development. . iXie initially focused solely on game QA and specialized QA but recently the studio broadened its area of expertise to include game localization, art production, and 3D services. . Also, apart from its art outsourcing services, it offers cross-platform porting, AI, and web development.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Some say Unreal is better just because it’s a common choice for AAA studios. Launched in 2005 by Unity Technologies, the game engine was initially designed uniquely for OS X games. Now cross-platform game development with Unity is possible. Unity is considered the best solution for mobile game development.

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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. Perhaps a revamp of the game they previously developed at Scuttlebutt , which was somewhat reminiscent of the classic Cannon Fodder.

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The Inevitable Blockchain Revolution

Deconstructor of Fun

Written by Ethan Levy , Executive producer at N3TWORK, who is building his first blockchain game. Ethan is always looking for worthy, free-to-play mobile games for the N3TWORK Platform. Ask him about a free, $10,000 UA test for your game. GTA5 has spanned 3 console generations thanks in large part to GTA Online.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. The money you save on platform fees will go directly into further improving and growing your games.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

In order to achieve that goal, the game had to overcome two major challenges: it had to be free-to-play and it had to appeal to the Chinese audience. However, the development of CoDO was a rich bootcamp in F2P FPS development and western IP localization. This is a lesson CoDO quickly learned from Chinese Live Ops practices.

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