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Former EA devs' Simply Sweet Games aims to "raise the bar for the entire industry"

GamesIndustry.biz

Headquartered in British Columbia, Canada, Simply Sweet Games is a fully remote studio that is currently developing its inaugural mobile title – the roguelike word puzzle Criss Cross Castles. Merry and Kom have over thirty years of experience in AAA, mobile, and indie game development.

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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” These were small versions of the AAA games I had played a lot of, but they were just as enjoyable.” I still love to see how things work, and if they are broken I love the puzzle of how to fix it.

Dev 104
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On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g. mobile, consoles with weaker hardware specs, indie games) for important parts.

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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” These were small versions of the AAA games I had played a lot of, but they were just as enjoyable.” I still love to see how things work, and if they are broken I love the puzzle of how to fix it.

Dev 104
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

That makes them the closest thing in games to a rock supergroup: Maya Kylmamaa (Game Lead, Engineer) , was CEO of the now defunct Reforged Studios (a Helsinki studio focused on AAA strategy games). The common point is that both were the co-founders of the indie games company Scuttlebutt Games. What can we expect from this team?

Studios 52
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Know How Much It Costs to Make a Game Before Investing!

Big Games

Keep reading this blog to understand how mobile game development costs differ from AAA games. Will it be a 2D puzzle or an AAA game like Grand Theft Auto V? Experience and Size of Dev Team Professional gamers team with headsets at the table at computer playinng video games. Let’s Begin With A Quick Round of Questions!

AAA 52
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Deathloop deconstruction / design thoughts

Radiator Blog

Perfect for pretending to have played Deathloop if you find yourself talking to a game dev. Not that you should ever talk to a game dev. unlike Outer Wilds, golden loop here is heavily hard-gated by quest progression, not a "true" information game, compromise with AAA market? no mind control) only 5 powers (+1 PvP only power).