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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Her writing credits include 1999 Independent Games Festival winner Terminus and the PC RPG of the Year, The Witcher, for which she was nominated for a 2007 Writers Guild Award in Videogame Writing. For more, please visit MatthewFarber.com. You can find her on Twitter at @Ing3nu or on her blog at www.ungerink.com.

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

Her writing credits include 1999 Independent Games Festival winner Terminus and the PC RPG of the Year, The Witcher, for which she was nominated for a 2007 Writers Guild Award in Videogame Writing. For more, please visit MatthewFarber.com. You can find her on Twitter at @Ing3nu or on her blog at www.ungerink.com.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Some say Unreal is better just because it’s a common choice for AAA studios. Created by Epic Games in 1988, Unreal has won worldwide recognition for high-end graphics and photorealistic quality and has taken the mantle as the AAA game engine. Unreal, on the other hand, is considered to be the main player in the AAA industry.

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