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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). Creating games this way is, as a result, more challenging. Is solving these problems enough for Godot to become a top AA / AAA game engine?

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The five pillars of emergent gameplay

GamesIndustry.biz

While tools have improved dramatically, allowing smaller teams to produce more graphically and mechanically complex games than ever before, producing equivalent experiences to AAA mega-studios is still prohibitively expensive. Thrilling as a solo ten-hour-long campaign can be, linear content is expensive to produce.

AAA 132
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Introducing AWS GameTime – a new AWS Twitch show

AWS Games

AWS GameTime is for gamers and budding game developers who want to go “behind-the-scenes” and learn how their favorite gaming experiences are made on AWS. The livestream is dedicated to showcasing game developers, playing their games and sharing their stories and expertise from the video game industry.

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A Guide to Designing Multiplayer Games

Logic Simplified

The Demand for Multiplayer Games There is a great demand for multiplayer games and it is the tech experts, creative thinkers, and game designers who have made them what they are today. Let’s elaborate on how multiplayer game design isn’t as simple as just throwing together some mechanics and calling it a day.

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Using Unreal Engine for AR and VR Development

Logic Simplified

To be specific, this surge has been a result of the dynamic audio-visual effects, the natural player-to-character interaction, photorealistic 3D graphics, and engaging levels, characters, and mechanics of the game. The gaming industry is brewing with innovation and new technology trends.

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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

I sat down with John Krajewski , the man behind the unique and forward-thinking game, Eco. The conversation shifted from the nuances of game development to the larger, looming concept of the “metaverse.” But, beyond gameplay mechanics, Eco speaks to a much larger industry trend: the emergence of the metaverse.

Indy 105
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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

, this Saturday June 12, 2021, we are headlining the Georgia Game Developers Association CIMFest and I also will be moderating IGDA GDSIG's skipped (due to the cancellation of GDC last year) roundtable, Creating Non-Toxic Gamer Communities. Watch it for free on www.youtube.com/GeorgiaGameDevs Here's the deets!