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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

Omeda released the first build of “Predecessor” for PC as Paid Early Access at the end of 2021, then as a free online test in April 2022. In the long term, we just want to create the best, most exciting, engaging, and fun experience we can, so being able to quickly prototype has been huge.

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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. Summarizing: a professional well experienced with PC, with first-hand experience leading a team/company.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Some say Unreal is better just because it’s a common choice for AAA studios. Created by Epic Games in 1988, Unreal has won worldwide recognition for high-end graphics and photorealistic quality and has taken the mantle as the AAA game engine. Unreal, on the other hand, is considered to be the main player in the AAA industry.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat.

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