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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

This would be a good opportunity to deploy the sample if you’d like to read along and see the concepts in action. Practically speaking, a mechanism for managing Unity licenses may be necessary. In this case it is assumed that all Unity builds will run on Linux agents. For this reason, a retry mechanism is essential.

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Here's How Subscriptions Will Disrupt the Games Industry

Deconstructor of Fun

gatcha mechanic, piggy bank, etc.). The concepts behind free-to-play have grown to shape the video game space, even those old-school companies that still monetize with an upfront purchase use in-game monetization to drive their revenue growth. There are several core concepts in building a product that leverages subscriptions.

Games 52
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

However, Zugzwang is about interacting with a maze full of people, so here I simulate the police as distinct in-person agents who walk around. Violence is usually the first thing to prototype in an action game, but here it surprised me how much work it took to hack violence into an existing system that had no concept of it.

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