Remove Alpha Remove Bug Remove Lightmap Remove Platformer
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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

with 17 alpha builds distributed in 2022, and continuous development effort since 2019. The goal between now and the stable release will be to continue polishing the current feature set by fixing bugs and optimizing performance. We ask that everyone join us in that – the sooner we fix the blocking bugs and release 4.0,

Beta 52
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Maintenance release: Godot 3.0.1

Mircosoft Game Dev

The 'server' platform is back as it was in Godot 2.1. A button has been added to the debugger to copy the error messages, useful for pasting them in bug reports or other community platforms. Here are some of the more visible bugs fixed in this release. Fixes to HTTP requests on the HTML5 platform.

Beta 52
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

release, we decided to take the chance to look at our long list of features and bug fixes that could not be implemented because it involved breaking compatibility. No lightmaps or anything of the sort are required, providing a very quick and efficient workflow. Here is an example using the older 3D platformer demo: VR support.

Render 52