Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
Godot can now be started with --build-solutions on the command line. This will let you build C# solutions without starting the editor. The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. TextureProgress causes a bad polygon error when the progress percentage is between 62 and 99.
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