Remove Alpha Remove Concepts Remove Media Remove Playtesting
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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

The proof of concept is crucial, helping decide if the game is feasible, its cost, team size, and timeline. Neglecting thorough testing can leave a game unready, even for an Alpha release. Playtesters are vital in finding bugs, glitches, and potential issues. Without proper planning, the entire project may face challenges.

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“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Good ideas do come spontaneously, albeit inspired by random discussions among players, reactions to various situations in game, even playing other games and consuming various non-game media. items” that was chosen back during alpha when it was first created. The current beginning of my random still-unused item ideas list.

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