Remove Alpha Remove Editing Remove Polygon Remove Scripting
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

Edit 2020-07-30: We found that 3.2.3 GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). As such these commits are not part of this 3.2.3 A new 3.2.3

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). Thirdparty library updates (mbedtls 2.16.7,

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 6

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ).

Bug 52
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Maintenance release: Godot 3.2.3

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Script editor: Don't open dominant script in external editor ( GH-40735 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). Thirdparty library updates (mbedtls 2.16.8,

Bug 52
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. It is now possible to fully script Godot using C# , using your favorite IDE and the latest version of the language.

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