Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. The editor fails to auto-complete enums from autoloaded external scripts. TextureProgress causes a bad polygon error when the progress percentage is between 62 and 99. Fixed issues. See the full changelog for details.
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