Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
Several new GLSL built-in functions are exposed to the shader language : radians degrees asinh acosh atanh exp2 log2 roundEven. The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. TextureProgress causes a bad polygon error when the progress percentage is between 62 and 99.
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