Remove Animation Remove Clipping Remove Terrain Remove Texture
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10 Worst Video Game Glitches to Test Before Launching Your Next Game

iXie gaming

Usually, they occur due to issues within the code or faulty animation controls. Character Clipping and Collision Glitches A video game entails characters interacting with each other. However, their interaction may be faulty, leading to objects or characters getting stuck in walls, terrains, or on each other. Let’s find out.

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Optimize Vegetation Generation

Mnenad

Since the last post I’ve been working on the terrain’s vegetation.   Side note: Watch the clip in this link if you’re not familiar or just interested in understanding the difference between CPU and GPU. Step by step to dense vegetation and acceptable FPS. It was easy to set up and on low cost.

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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. Fixed an issue where the auto-atlas texture compression configuration failed. Fixed the issue of using the animation editor after removing the 3D module.

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