Remove Animation Remove Concepts Remove Prop Remove Technology
article thumbnail

Introduction to Unity’s Animation System

Logic Simplified

Unity has a rich and sophisticated animation system for the game development process , also referred to as ‘ Mecanim ’. It is a powerful tool for game developers to create dynamic, true-to-life animations for characters, objects, and environments in their games.

article thumbnail

Everything You Need to Know About 3D Game Art Production 

iXie gaming

It combines art and technology, resulting in visually stunning and immersive game worlds that captivate players. To produce aesthetically appealing and engaging games, 3D game art creation blends art and technology.  It entails generating and outlining concepts for the game’s environments, objects, and characters.

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

What is AI art and how will it impact artists?

CG Spectrum

How will AI impact artists such as digital illustrators and concept artists ? The ever-evolving technological landscape shows no signs of slowing down, so, as an artist, it's vital to build the skills that will allow you to adapt to whatever comes next. Another neural-network-based AI technology, DeepArt.io

Art 73
article thumbnail

Top 10 Game Art Design tips to level up your work 

iXie gaming

Embrace Concept Art Embracing the power of concept art is paramount to kickstarting your creative process. It’s essential to invest time in crafting solid concept art that forms the foundation of your artwork. Let concept art be your guiding light as you embark on the exciting journey of game art production.

Art 52
article thumbnail

Build a Lucrative Career in the Gaming Industry

iXie gaming

Today, in this day and age of gamification and fast developing technology-based education and growth, it prides itself of being the genesis of a thriving multi-million-dollar industry! The one you’re looking for is a Game Animator ! Wondering who is behind the scenes of such defining characters?

Build 52
article thumbnail

Welcome to the weird and wonderful hand-build world of Harold Halibut

PreMortem.Games

Most of the sets, characters and props were built by hand over a period of 3 years. But Tillmann is quick to set the record straight: “We don’t use stop motion technology to make the game. If a little bit of that positive oddity gets to reach someone out there that’s excellent.”

Build 104
article thumbnail

The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Concept Art. Since embarking on the huge endeavor to completely revamp the entire Kristala demo, we've had our artists and modelers working hard to recreate some of the props and environmental elements that already existed in the original Dalamase demo level. You can listen to our episode of the Game Raven Review podcast right meow!

Dev 52