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Sandbox vs themepark

Raph Koster

I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.

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5 Simple Programming Languages to Teach Your Kids

Real Programming

Our beginner computer course at Real Programming 4 Kids features Processing Python Serpent Temple. The game features a treasure hunter looking for the ultimate lost treasure. The online sandbox gaming platform is popular because it allows kids to build, create, mine, and use their creative juices in many exciting ways.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

It includes major improvements all across the board in features, performance, and usability. The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). Several features were added to Godot Physics since 3.x,

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We Dwell in Possibility as queer gardening simulation

Radiator Blog

all drawings by Eleanor Davis "We Dwell in Possibility" (WeDIP) is a new queer gardening simulation game about planting bodies and ideas, and watching them grow into a kinetic landscape. It's a zoomed out perspective, it's not immersive, it's a simulation. Naked simulated AI people ("peeps") arrive and flow across the terrain.

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VR: Where are the RPGs?

Rampant Games

We have a few VR games now inspired by Japanese anime styles, including an MMORPG. The latter began as an RPG, I understand, but evolved into being more of a sandbox fighting simulator. As we get more RPGs in this medium, categories will start forming around certain feels, flavors, and features. We have choices.

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