Remove Animation Remove Mesh Remove Sprite Remove Tile
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Cocos Shader Tutorial 1.0 - about UV

Cocos

By default, the 3D Shader of Cocos will multiply the tile Tilling and add the Offset, and it also supports the flip repair for RenderTexture. By dynamically changing this value, a simple animation effect can be achieved. More applications of UV in Shader UV can be widely used in effects such as frame animation and water ripples.

Shaders 98
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Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

The first thing to download will be the sprites and textures from the original tutorial. This is a resized and scaled version from this CC0 art set from OpenGameArt.org [link] Create Materials As with the animation scripts, I’ll put off slicing the sprites until we need it for the UI portion.