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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track featurex ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Allow renaming bones and blend shapes ( GH-42827 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Allow renaming bones and blend shapes ( GH-42827 ).

Beta 52
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

As avid fans of Studio Ghibli’s animated movie Porco Rosso, Rob Hartley and Diccon Yamanaka were inspired to create a game about seaplanes flying around in a beautiful Mediterranean setting. Special plane shader With Porco Rosso being such a great source of inspiration it feels only natural to have the game also look like a Ghibli film.

Studios 104
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Several other areas got improvements, like the editor (which has been vastly reworked), UI system, multiplayer, navigation, audio, animation, etc. Animation streaming : Modern games have long cinematics, which require a lot of animation data. Loading those animations require a lot of memory and loading them takes a lot of time.

AAA 145
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Godot reaches 2.1 stable!

Mircosoft Game Dev

To do this, we added multiple animation support to it, and the ability of simple auto-playing of animations at a given speed without the need of using an AnimationPlayer. It will include a new visual scripting language, support for Mono (C#), high level multiplayer networking and a more advanced audio engine.

Asset 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track featurex ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ).

Beta 52