Remove Art Remove Concepts Remove Educational Remove Prototyping
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The art of puzzle design • Escape Mail’s historical fiction in interactive storytelling

PreMortem.Games

Over 100,000 students across Alberta puzzled their way to freedom and participated in the educational programs that taught them how to make their own escape rooms. After a few days of earnest discussion, ideation and research, we developed a concept called Escape Mail. Step 2: Prototype. Mobile Escape had to pivot.

Puzzle 104
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What Is AI Art and How is it Created?

Game Designing

Artificial intelligence (AI) has been making its presence felt in a wide range of industries, including art and design. AI art — meaning art created with AI — is now a popular art form that offers many benefits and applications. But what is AI art? What Is AI Art?

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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). The idea of a helping instance was indeed present in a very early stage of the concept. Watch the new trailer for GenoTerra right here: 96. The Mechanik II.

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The Definitive Guide to Game Development: A Step-by-Step Process 

iXie gaming

It can also have some other purposes—for example; it might be educational or political. At this point, a video game concept must emerge. The Concept Artist is responsible for sketching and creating the artwork. Concept Artists are essential because their work shows the rest of the team what the game will look like.

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

Education and Background Gabe has worked for RP4K almost since moving to Ontario from Italy in 2017. As for programming, Gabe loves 3D computer graphic modelling and rendering and visual arts. Imagine, car companies can do preliminary tests to measure how a new vehicle concept will perform even before building a prototype!

Code 98
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Board Game Fulfillment & Why it Matters on Day 1 of Game Development

Brand Game Development

From scribbling your ideas onto the proverbial napkin, to actually crafting prototypes, play-testing, redoing it all, and finally getting your game to reviewers, there is no shortage of details and learning curves. You rely on amazing communities like this one to educate, encourage, and inspire. Need help on your board game?

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We Dwell in Possibility as queer gardening simulation

Radiator Blog

In her excellent book Narrative As Virtual Reality , Marie-Laure Ryan outlines some common understandings of virtual: virtual as "digital": inspired by computer concepts like virtual memory. There are "sims" like SimCity, which seek to be taken semi-seriously as semi-scientific primers to urban planning for educational use in schools.