Introducing the Godot glTF 2.0 scene exporter
Mircosoft Game Dev
JANUARY 4, 2021
I am Ernest Lee, a core contributor to the 3D pipeline of Godot. glTF 2.0 ( GL Transmission Format ) is a fully open-source, widely implemented interchange format with built-in support for physically-based rendering standards. Godot has had support for importing glTF 2.0 files since Godot 3.0, For Godot 4.0,
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