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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

As always, please remember that we are a not-for-profit organization dedicated to providing the world with the best possible free and open source game technology. Donations have played a vital role in enabling us to develop Godot at this sustained pace. Thanks to all of you patrons from the bottom of our hearts! Documentation.

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The three most important qualities in an RPG

Keith Burgun

A couple of years ago I wrote an article called “The Project RPG” wherein I tried to describe some of these properties. I’ve recently taken that article down, for a couple of reasons. Actually, let me GO OFF for a second right now about the “sprawling vista” and what it represents to me.

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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

Today we are pleased to announce that the first beta for the much-anticipated release of Godot 4.0 The goal between now and the stable release will be to continue polishing the current feature set by fixing bugs and optimizing performance. We ask that everyone join us in that – the sooner we fix the blocking bugs and release 4.0,

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