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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Unity Technologies Assets. The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. TextMeshPro.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

They provide comprehensive art outsourcing services, which include character/environment art, level design, in-game animations, 3D modeling, 2D concept art, and more. Specialties: – Game Development, Motion Capture, Art Outsourcing, 3D Animation, 2D Animation, VR, Concept Art, and Co-Development. Bosi Art Studio. Nuare Studio.

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Ask a Game Dev - Untitled Article

Ask a Game Dev

All designers and content creators answer to him. Keeps a high level view of the game’s content and systems to make decisions to direct the different design subteams during development towards the ultimate goal. Keeps tabs on all of the incoming art assets to make sure they adhere to style and meet requirements.

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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

In today's issue, you'll get an update on all the custom 3D assets we've been working on for the capital city of Nisar, plus a peek into our process for creating a fully functional facial rig for our female main character. 3D Asset Design. Ready to take a break from the mundane and dive head-first into the magic of Kristala?

Dev 52
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

If you've been keeping up with our dev blogs already, you know that they're pretty hefty when it comes to content. Well, we've been carefully and strategically saving some of our best content in anticipation of finally launching the official Kristala Patreon campaign. Concept Art. Why, you might ask? BUT WAIT, THERE'S MORE!

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Concept Art. In our last issue, we introduced you to a bunch of new team members that recently joined our growing family, including our newest Environmental Concept artist, Harold. Right away, Harold dove into creating fresh, detailed concepts for each level area in the Kristala demo. Let's dive in.

Dev 52
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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

3D Asset Design. As has been the case for the past couple months, 3D Asset Designer, Nick, has steadily been chipping away at the long list of models he's working on that will be used to help detail our Nasahara Ruins level. We've got a lot of awesomeness to share with you today, so let's get right to it, shall we? Take a look!

Dev 52